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1) The familiar
2) Fate breaker
Three heroes know the danger. In the City of Towers, a tormented mystic and a soldier-wizard try to thwart a monstrous scheme. In the Shadow Marches, a disgraced warrior summons an ancient sect to battle.
As a dragon rises, can their struggle succeed? Or will they fall to madness and the music of the Killing Song?
The thrilling conclusion to...
Be careful what you wish for. Christopher finds himself on a throne, squeezing taxes, and guarding against incipient rebellions. This is a far cry from his democratic socialist revolution.
But the danger is not limited to self-betrayal. He has seen the face of his true enemy, and it is a face of nightmare. Immortals and nigh-immortals have...
An engineer upsets the rigid social order of a medieval-level magical society as his attempts to return to our world amass him more power—and more enemies. The continuing adventures of Christopher Sinclair, mechanical engineer turned priest of war. Christopher is sent north to avenge the destruction of County Nordland, but murderous dragons and genocidal goblins are the least of his worries when his allies keep promising to kill him first.
...A renegade warrior, a mystic exile, and a magic-wielding soldier are on the run. Their enemies are closing in. Some want to control them, some want to rob them, and others just want them dead.
In a land of monsters and renegades, their one hope for survival may be an ancient device of evil, the long-lost Grieving Tree. . . .
Our hero faces evil on two fronts: a friend turned murderer by the power of magic, and an entire nation of murderous wolf-men. One he has to save from the vengeful clutches of the Druids, and the other from the mercenary greed of the king. But the true enemy is despair: the shame of a man who has done terrible things, and the madness of a...
An epic adventure awaits in this page-turning sci-fi read!
In this brilliant sequel to The Rise and Fall of D.O.D.O.—an enthralling, history-bending adventure traversing time and space, fact and fiction, magic and science co-written with #1 New York Times bestselling author Neal Stephenson—a daring young time traveler must return to Jacobean England to save the modern world.
This fast-paced sequel
Help has come to Talheim—but at a cost.
For a year, the Middle Kingdom and their Valgardan allies have followed Princess Cistine and Chancellor Thorne in battle against King Jad and the armies of Mahasar, waging the war none of them ever wanted to fight.
But it's more than a war...it's a game that's entering its final stages.
The balance tips with the arrival of a mysterious Mahasari woman offering peace for a price—one
A call to arms. A race against time. A choice that will change the future.
With her cabal divided, a price on her head, and her power put to the test, Cistine leads the desperate search for Maleck with a kingdom's worth of enemies seeking them both. Finding him might be the key to winning the war. It might also spell Cistine's doom.
Risking uncharted territory, Ashe, Aden, and Kristoff seek aid from the dragon legions in
A missing friend. A hunt for answers. A path to vengeance.
With her Warden stolen, her hopes of an easy alliance thwarted, and her trust in her own kingdom shattered, Princess Cistine Novacek faces her greatest challenge yet: using wit and steel to bring down a wicked Chancellor and prove herself to the cabal's tentative allies in the Courts. As friendships are tested, bonds broken, and love put to the test, the princess
...And so it comes to war.
For months, Princess Cistine Novacek of Talheim has contended with the threat looming over her home and secured an alliance that brought peace to the Middle Kingdom at last. But calamity has caught up with her nonetheless - not in her own land, but in the treacherous North. With Talheim spared from a horrific fate, Cistine faces the choice between peace in her homeland or war alongside her
...Princess Cistine Novacek is a prisoner of Valgard.
Facing unbearable loss and the revelation of her own formidable power, Cistine battles her captor's cruel games in a fight to escape. Her only hope for survival lies in her own cunning, a surly guard, an imprisoned beast with his own reasons for seeking freedom, and an unexpected ally who will risk everything to bring her home.
Tatiana and Quill are on the hunt. Far
...The fight for alliance has just begun.
Still battling the wounds of her imprisonment, Princess Cistine Novacek takes the newest battlefield before her: Valgard's treacherous political landscape. With her cabal at her side, she faces the daunting task of healing from her trauma and securing the treaty her kingdom needs...while in the shadows, sinister threats arise.
A kingdom away, Ashe and Maleck walk
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